Update 0.4.0
Harpaesis » Devlog
Patch Notes
- New Party Info menu
- Implemented the Fire Hazard
- Dynamic generates Fire in targeted area
- Fire dwindles over time but can be reinvigorated and updated by creating other more fire around it
- Implemented the Molotov Attack
- Generates Fire Tiles all over targeted area
- Created a new Targeting Style for projectiles
- Targeting template moves with Grid Cursor
- Selects all spawned Nodes, Not Units
- Implemented Damage Types
- Physical (Goes against Defense)
- Bludgeoning
- Slashing
- Piercing
- Magical (Goes against new Willpower Stat)
- Holy
- Silver
- Magic
- Special (Does not get reduced by any stats, mostly used for effects)
- Bleed
- Fire
- Physical (Goes against Defense)
- Implemented Weaknesses and Resistances
- Increase or Decreases damage by 50% respectively
- Initial City map rework
- Mapping
- Enemy placement
- Implemented first dialogue scene
- Implemented idle animations
Ground textures in the City Rework,
Bug Fixes
- Fixed the shadow artifact on the Stone Wall model
- Escape button works in main menu again
- Quit game button functions correctly again
- Skip button in intro dialogue works properly (left mouse button)
Files
Harpaesis 0.4.0.zip 94 MB
Mar 24, 2022
Get Harpaesis
Harpaesis
Status | In development |
Authors | GOODKING205, sirhunkzalot |
Genre | Strategy |
Tags | Turn-based Strategy |
More posts
- Harpaesis 1.0.0May 20, 2022
- 0.3.0 Development UpdateFeb 25, 2022
- 0.2.6 (2/16/2022)Feb 16, 2022
- Visual ImprovementsFeb 08, 2022
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